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gadgets.yml

Overview

The gadgets.yml file is the home of all gadgets within FateHub!
Last Updated: 1/18/2021
Default files are created on a 1.8 version base. Newer versions will need item name changes made before use. We are working to create pre-made config files for each version.

Default Config File

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menu:
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gadget-menu:
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menu-title: "&bGadgets"
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menu-size: 45
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fill-menu:
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enabled: false
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fill-data: 7
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fill-glow: false
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material: "STAINED_GLASS_PANE"
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items:
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item-1:
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name: "&6&nGadget&b &7| &c&lHearts"
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material: "INK_SACK"
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durability: 1
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#Make sure this is valid
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gadget-name: "hearts"
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slot: 20
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amount: 1
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message:
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enabled: false
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text: "&eHello &b<player>!"
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command:
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enabled: true
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#Put command without /
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execute: "gadget hearts"
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action: ""
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lore-with-permission:
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- ""
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- "&7Click if you want to apply"
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- "&7this gadget for you!"
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- ""
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lore-with-no-permission:
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- ""
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- "&cYou don't have"
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- "&caccess to this gadget!"
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- ""
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item-2:
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name: "&6&nGadget&b &7| &f&lExplosion"
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material: "BLAZE_POWDER"
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durability: 0
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#Make sure this is valid
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gadget-name: "explosion"
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slot: 23
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amount: 1
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message:
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enabled: false
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text: "&eHello &b<player>!"
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command:
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enabled: true
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#Put command without /
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execute: "gadget explosion"
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action: ""
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lore-with-permission:
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- ""
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- "&7Click if you want to apply"
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- "&7this gadget for you!"
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- ""
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lore-with-no-permission:
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- ""
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- "&cYou don't have"
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- "&caccess to this gadget!"
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- ""
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item-3:
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name: "&6&nGadget&b &7| &d&lFirework"
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material: "FIREWORK"
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durability: 0
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#Make sure this is valid
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gadget-name: "firework"
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slot: 26
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amount: 1
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message:
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enabled: false
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text: "&eHello &b<player>!"
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command:
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enabled: true
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#Put command without /
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execute: "gadget firework"
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action: ""
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lore-with-permission:
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- ""
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- "&7Click if you want to apply"
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- "&7this gadget for you!"
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- ""
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lore-with-no-permission:
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- ""
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- "&cYou don't have"
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- "&caccess to this gadget!"
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- ""
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item-4:
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name: "&6&nGadget&b &7(&c&lRemove&7)"
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material: "ARROW"
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durability: 0
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#Make sure this is valid
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gadget-name: ""
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slot: 41
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amount: 1
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message:
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enabled: false
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text: "&eHello &b<player>!"
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command:
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enabled: true
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#Put command without /
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execute: "gadget none"
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action: ""
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lore:
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- ""
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- "&cClick to remove"
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- "&cyour active gadget!"
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- ""
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item-5:
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name: "&6&nGadgets&b &7| &b&lPurchase"
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material: "CHEST"
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durability: 0
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#Make sure this is valid
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gadget-name: ""
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slot: 4
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amount: 1
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message:
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enabled: false
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text: "&eHello &b<player>!"
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: ""
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close-inventory: false
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lore:
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- ""
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- "&eIf you want to purchase some of"
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- "&ethe gadgets you can do it at our store:"
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- "&e&nwww.store-example.com"
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- ""
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item-6:
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name: "&6&nGadgets&b &7| &b&lPurchase"
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material: "CHEST"
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durability: 0
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#Make sure this is valid
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gadget-name: ""
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slot: 5
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amount: 1
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message:
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enabled: false
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text: "&eHello &b<player>!"
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: ""
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close-inventory: false
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lore:
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- ""
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- "&eIf you want to purchase some of"
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- "&ethe gadgets you can do it at our store:"
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- "&e&nwww.store-example.com"
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- ""
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item-7:
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name: "&6&nGadgets&b &7| &b&lPurchase"
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material: "CHEST"
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durability: 0
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#Make sure this is valid
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gadget-name: ""
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slot: 6
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amount: 1
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message:
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enabled: false
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text: "&eHello &b<player>!"
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: ""
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close-inventory: false
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lore:
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- ""
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- "&eIf you want to purchase some of"
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- "&ethe gadgets you can do it at our store:"
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- "&e&nwww.store-example.com"
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- ""
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gadgets:
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#If players want to apply a gadget, can use /gadget <name>
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heart:
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name: "hearts"
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permission: "hub.gadgets.hearts"
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effect:
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offset:
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x: 1
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y: 1
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z: 1
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name: "HEART"
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speed: 0.5
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amount: 1
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#Particle will show only if other player is in this range
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range: 10
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explosion:
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name: "explosion"
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permission: "hub.gadgets.explosion"
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effect:
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offset:
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x: 0
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y: 0
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z: 0
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name: "EXPLOSION_NORMAL"
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speed: 0.2
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amount: 4
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range: 10
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firework:
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name: "firework"
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permission: "hub.gadgets.firework"
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effect:
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offset:
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x: 0
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y: 0
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z: 0
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name: "FIREWORKS_SPARK"
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speed: 0.2
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amount: 100
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range: 10
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