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  • Overview
  • Spigot System Tutorial
  • Example Spigot System Item
  • Spigot System Troubleshooting
  • Head Database Tutorial
  • Example Head Database Item
  • Skulls System Tutorial
  • Example Skulls Item

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Skulls in Menus

PreviousMenu & Item ActionsNextCustom Menu Item Data

Last updated 1 year ago

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Overview

FateHubCore supports using skulls as menu items! You may do this via the built in spigot system, , or .

Spigot System Tutorial

The first step is to set your item

        material: "SKULL_ITEM"

Or when using a newer version of Spigot

       material: "PLAYER_HEAD"

Then you must set the durability/data value

        durability: 3

Then the final step is to add this

        skullOwner: "Username Here"

Now you have setup your skull item!

Example Spigot System Item

      item-1:
        name: "&e&nFactions&b &7| &cSeason I"
        material: "SKULL_ITEM"
        skullOwner: "Noodles_YT"
        durability: 3
        slot: 12
        amount: 1
        glow: true
        message:
          enabled: false
          text: "&eHello &b<player>!"
        command:
          enabled: true
          #Put command without /
          execute: "joinserver UHCGames"
        action: ""
        lore:
          - ""
          - " &7* &bVersion&7: &31.7.x - 1.14.x"
          - " &7* &bOnline&7: &3{online-factions}"
          - " &7* &bStatus&7: &3{status-factions}"
          - " &7* &bIn-Queue&7: &3{queued-factions}"
          - ""
          - "&eClick to join the &b&lFactions &equeue&7."

Spigot System Troubleshooting

Some people have noted that the skins will not be correct or change a few seconds later. This is an issue with the Minecraft Skin Servers. To fix this, you can enter the name of the head you want on this website page:

It will then redirect you to a page where it will let you copy the Minecraft URL. Use this under the skullOwner section. Below are pictures outlining this process.

In the end the heads will then show correctly again.

Head Database Tutorial

The only step is to add

     head-database: true
     skullOwner: "Username/ID Here"

Your material, amount, durability will be ignored as it's not needed for that item.

Example Head Database Item

      item-1:
        name: "&e&nFactions&b &7| &cSeason I"
        material: "TNT"
        durability: 0
        head-database: true
        skullOwner: "6569"
        slot: 12
        amount: 1
        message:
          enabled: false
          text: "&eHello &b<player>!"
        command:
          enabled: true
          #Put command without /
          execute: "joinqueue factions"
        action: ""
        lore:
          - ""
          - " &7* &bVersion&7: &31.7.x - 1.14.x"
          - " &7* &bOnline&7: &3{online-factions}"
          - " &7* &bStatus&7: &3{status-factions}"
          - " &7* &bIn-Queue&7: &3{queued-factions}"
          - ""
          - "&eClick to join the &b&lFactions &equeue&7."

Skulls System Tutorial

     skulls: true
     skullOwner: "ID Here"

This is just like using HeadDatabase but just with the extra skulls: true added.

Example Skulls Item

      item-1:
        name: "&e&nFactions&b &7| &cSeason I"
        material: "TNT"
        durability: 0
        skulls: true
        skullOwner: "1461"
        slot: 12
        amount: 1
        message:
          enabled: false
          text: "&eHello &b<player>!"
        command:
          enabled: true
          #Put command without /
          execute: "joinqueue factions"
        action: ""
        lore:
          - ""
          - " &7* &bVersion&7: &31.7.x - 1.14.x"
          - " &7* &bOnline&7: &3{online-factions}"
          - " &7* &bStatus&7: &3{status-factions}"
          - " &7* &bIn-Queue&7: &3{queued-factions}"
          - ""
          - "&eClick to join the &b&lFactions &equeue&7."

You may find ID's on the .

Example HeadDatabase Result

This is a free alternative to using HeadDatabase. Once you have downloaded and installed add:

Example
Skulls
HeadDatabase
head website
Skulls
Custom heads generator
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