settings.yml
Overview
The settings.yml file is one of the main config files for FateHub! This contains major plugin settings.
Last Updated: 5/30/23
Default files are created on a 1.8 version base. Newer versions will need item name changes made before use. We are working to create pre-made config files for each version.
Default Config File
join:
message:
enabled: false
donator:
enabled: true
groups:
- permission: 'fatehub.donatorjoin1'
messages:
- '&6[Donator 1] &e%player% &ajoined the game!'
- '&6[Donator 1] &e%player% &bmakes an entrance!'
- permission: 'fatehub.donatorjoin2'
messages:
- '&b[Donator 2] &e%player% &cjoined with style!'
- '&b[Donator 2] &e%player% &darrives like a boss!'
send-message:
enabled: true
message:
- "&c&m-----&7&m---------------------------------&c&m-----"
- "&bWelcome &f<player>&7, &bto FateHub &fv2.2"
- ""
- " &7* &fWebsite: &bwww.site-example.com"
- " &7* &fStore: &bwww.store-example.com"
- " &7* &fTeamspeak: &bts.ts-example.com"
- " &7* &fDiscord: &bwww.discord-example.com"
- "&c&m-----&7&m---------------------------------&c&m----`-"
apply-firework: false
first-join-commands:
enabled: false
commands:
- '[CONSOLE] say Welcome, <player>!'
- 'say Enjoy your first join, <player>!'
join-commands:
enabled: false
commands:
- '[CONSOLE] say <player> has joined the server!'
- 'say Welcome back, <player>!'
joinpotions:
enabled: false
hidden: true
effects:
JUMP: 4
NIGHT_VISION: 1
# Add more potion effects as needed
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
spawn:
world: world
x: -53.51914263566925
y: 124.0
z: -36.50468143755527
yaw: -178.75711
pitch: 1.869222
#Should players be teleported to the set spawn on every join?
TP-TO-SPAWN-ON-JOIN: true
quit:
message:
enabled: false
donator:
enabled: true
groups:
- permission: 'fatehub.donatorleave1'
messages:
- '&6[Donator 1] &e%player% &aleft the game!'
- '&6[Donator 1] &e%player% &bmakes an exit!'
- permission: 'fatehub.donatorleave2'
messages:
- '&b[Donator 2] &e%player% &cleft with style!'
- '&b[Donator 2] &e%player% &ddisconnected like a boss!'
queue:
portal-hook: false
enabled: true
#This will send 1 player every 2 seconds
send-every-seconds: 2
notify-message:
- ""
- "&eYou're currently &a#<pos> &eout of &a<in_queue> players &ein &b<server> &equeue."
- "&eIf you want to skip the queue, you can purchase rank at &bshop.example.com&e."
- ""
#Only some bungeecord/spigot jars can support turning this to false. If you have issues keep at true.
REMOVE_PLAYER_FROM_QUEUE_IF_NOT_CONNECTED_TO_TARGET_SERVER: true
#Types are RIDING and VELOCITY
ender-butt-type: "VELOCITY"
ender-butt-sound: "ORB_PICKUP"
ender-butt-velocity: 3.0
#Should EnderButt be enabled? Disabling will disable the ability to use it!
ender-butt-enabled: true
chat-format:
enabled: true
format: "&a<prefix><player><suffix>&7: &e<message>"
servers:
Hub-01:
name: "Hub-01"
bungee-name: "hub01"
address: "127.0.0.1"
port: 25565
Hub-02:
name: "Hub-02"
bungee-name: "hub02"
address: "127.0.0.1"
port: 25566
Hub-03:
name: "Hub-03"
bungee-name: "hub03"
address: "127.0.0.1"
port: 25565
Factions:
name: "Factions"
bungee-name: "factions"
address: "127.0.0.1"
port: 25566
UHC:
name: "UHC"
bungee-name: "uhc"
address: "127.0.0.1"
port: 25565
SkyBlock:
name: "SkyBlock"
bungee-name: "skyblock"
address: "127.0.0.1"
port: 25565
options:
break-blocks: false
place-blocks: false
explosions: false
item-drop: false
item-pickup: false
monster-spawn: false
animal-spawn: false
damage: false
fall: false
chat-use: true
weather-change: false
no-death-tp: false
food-change: false
launch-pads:
enabled: false
#What should the pressure-plate be?
pressure-plate-type: "STONE_PLATE"
#What block should the pressure plate need to be on? Set to AIR to disable this.
below-block: "REDSTONE_BLOCK"
#What sound should be sent?
launch-sound: "EXPLODE"
velocity:
multiply: 1.5
vertical: 1.1
double-jump:
enabled: true
sound: "EXPLODE"
velocity:
multiply: 1.5
vertical: 0.8
#Should FateHub use the new double jump? This means you cannot infinitely jump.
NEWDOUBLEJUMP: true
#Configure the sound played when a player joins the game. Set to "none" to disable.
join-sound: "none"
join-sound-volume: 2
join-sound-pitch: 2
join-items:
compass:
name: "&7(&b!&7) &eServer Navigation &7(&b!&7)"
material: "NETHER_STAR"
durability: 0
slot: 5
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "{openmenu:server-navigation}"
lore:
- ""
- "&7&oRight-Click to navigate"
- "&7&othroughout servers."
- ""
cosmetics:
name: "&7(&b!&7) &eCosmetics &7(&b!&7)"
material: "CHEST"
durability: 0
slot: 9
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "gadgets"
lore:
- ""
- "&7&oRight-Click to view"
- "&7&oyour cosmetics."
- ""
hubservers:
name: "&7(&b!&7) &eLobby Navigation &7(&b!&7)"
material: "BOOK"
durability: 0
slot: 8
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "{openmenu:hub-servers}"
lore:
- ""
- "&7&oRight-Click to navigate"
- "&7&othroughout lobby servers."
- ""
firework:
name: "&7(&b!&7) &eFirework Launch &7(&b!&7)"
#If this material doesn't work for your version, probably 1.12+, try to use 'FIREWORK_ROCKET'
material: "FIREWORK"
durability: 0
slot: 1
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "firework"
lore:
- ""
- "&7&oRight-Click to launch"
- "&7&oyourself with firework."
- ""
enderpearl:
name: "&7(&b!&7) &eEnderButt &7(&b!&7)"
material: "ENDER_PEARL"
durability: 0
slot: 2
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "enderbutt"
lore:
- ""
- "&7&oRight-Click to launch"
- "&7&oyourself with ender pearl."
- ""
player-invisibility-off:
name: "&7(&b!&7) &ePlayers &7(&cOFF&7) &7(&b!&7)"
material: "INK_SACK"
durability: 8
slot: 3
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "players_on"
lore:
- ""
- "&7&oRight-Click to show"
- "&7&oall online players"
- ""
player-invisibility-on:
name: "&7(&b!&7) &ePlayers &7(&aON&7) &7(&b!&7)"
material: "INK_SACK"
durability: 10
slot: 3
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "players_off"
lore:
- ""
- "&7&oRight-Click to hide"
- "&7&oall online players"
- ""
armor-cosmetics:
owner:
permission: "hub.owner"
contents:
helmet:
enabled: false
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
chestplate:
enabled: true
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
leggings:
enabled: true
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
boots:
enabled: true
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
HIDE-LOBBY-PLAYERS:
ENABLED: false
PERMISSION-TO-SHOW: 'fatehub.lobby.view'
#Should bungeecord player count errors be shown?
SHOW-ERRORS:
ENABLED: false
#Toggles the speed on join using spigot methods not potions.
JOINSPEED:
ENABLED: false
#The level is not based on potions but on the Spigot #setWalkSpeed method. All values must be between 0 and 1. Default .6
LEVEL: .6
#This is the legacy version of join speed that uses potions. I recommend using the new version unless it does not work for you.
JOINSPEED-LEGACY:
ENABLED: false
LEVEL: 8
PausedQueueMessage:
enabled: true
#Delay is in ticks.
delay: 150
message:
- ""
- "&eQueue for &6<server> &eis currently paused. Please wait!"
- ""
#Hub fly will automatically set the user to flying if enabled and if they have the fatehub.fly perm.
hub-fly:
enabled: false
command: true
#If enabled this will clear the players inventory when they join the server. HIGHLY RECOMMENDED TO KEEP ENABLED
CLEARINV:
ENABLED: true
CLEARENTITIES:
ENABLED: true
#Should on the ground be enforced when using gadgets?
ON-THE-GROUND-ENFORCED: false
#Should the message from the messages.yml be sent when you can't use a gadget?
ON-THE-GROUND-ERROR-MESSAGE: true
#What slot should the player be holding when they login?
INVENTORY-SLOT: 4
#Players will be blocked from interacting with these blocks. Please use the Material name not ID's.
#When using WorldBorder this may break, this is due to their event handling and cannot be fixed currently.
BLOCKED_INTERACTION_BLOCKS:
- 'IRON_DOOR'
- 'LEVER'
#Should the update notification be enabled in-game?
UPDATENOTIFICATION: true
#Should the daylight cycle be enabled?
DAYLIGHTCYCLE: false
#Should events like dropping items, breaking blocks, placing blocks send the error message from messages.yml?
SENDOPTIONERRORMESSAGES: false
#Should a height limit be in place?
HEIGHT-LIMIT:
ENABLED: false
#What Y value should the height limit be at?
LEVEL: 56
#Should a menu open when you walk into a nether portal?
PORTAL-MENU:
ENABLED: false
#What menu.yml should be opened?
MENU-NAME: "server-navigation"
#What portal material? (Changes at points through versions)
MATERIAL: PORTAL
#What gamemode should players be when they join? SURVIVAL, CREATIVE, ADVENTURE
JOIN-GAMEMODE: "SURVIVAL"
#Should a Y limit be in place? If the player reaches this value it will TP back to spawn.
Y-LIMIT:
ENABLED: false
#What Y value should the Y limit be at?
LEVEL: 0
#Should menu commands be delayed. Set to false unless you have an issue opening GUI's.
DELAY-MENU-COMMAND: false
#What message should be sent to first time players?
FIRST-JOIN-MESSAGE:
ENABLED: false
MESSAGE:
- "&b&lWelcome to the server!"
- "&a&lWe thank you for joining for the first time!"
#When this is enabled the world will be reset each time the server restarts. Nothing done will be saved.
#To enable please put a world in the \plugins\FateHubCore\ folder that matches WORLDNAME.
#Wiki: https://fatehub.bghddevelopment.com/world-backup-system
USEWORLDBACKUPSYSTEM:
ENABLED: false
WORLDNAME: world
#Sound Settings
SOUND:
VOLUME: 2
PITCH: 2
#Do not enable unless told.
FLYDEBUG: false
#Announcement Format:
announceformat:
- ""
- "&a&lAnnouncement"
- "{announcement}"
- ""
#Announcement Time Settings: (All Times In Milliseconds)
announcetime: 300000
Last updated