- "&c&m-----&7&m---------------------------------&c&m-----"
- "&bWelcome &f<player>&7, &bto FateHub &fv2.2"
- " &7* &fWebsite: &bwww.site-example.com"
- " &7* &fStore: &bwww.store-example.com"
- " &7* &fTeamspeak: &bts.ts-example.com"
- " &7* &fDiscord: &bwww.discord-example.com"
- "&c&m-----&7&m---------------------------------&c&m-----"
#Should players be teleported to the set spawn on every join?
TP-TO-SPAWN-ON-JOIN: true
#This will send 1 player every 2 seconds
- "&eYou're currently &a#<pos> &eout of &a<in_queue> players &ein &b<server> &equeue."
- "&eIf you want to skip the queue, you can purchase rank at &bshop.example.com&e."
#Only some bungeecord/spigot jars can support turning this to false. If you have issues keep at true.
REMOVE_PLAYER_FROM_QUEUE_IF_NOT_CONNECTED_TO_TARGET_SERVER: true
#Types are RIDING and VELOCITY
ender-butt-type: "VELOCITY"
ender-butt-sound: "ORB_PICKUP"
#Should EnderButt be enabled? Disabling will disable the ability to use it!
format: "&a<prefix><player><suffix>&7: &e<message>"
#What should the pressure-plate be?
pressure-plate-type: "STONE_PLATE"
#What block should the pressure plate need to be on? Set to AIR to disable this.
below-block: "REDSTONE_BLOCK"
#What sound should be sent?
#Configure the sound played when a player joins the game. Set to "none" to disable.
name: "&7(&b!&7) &eServer Navigation &7(&b!&7)"
action: "{openmenu:server-navigation}"
- "&7&oRight-Click to navigate"
- "&7&othroughout servers."
name: "&7(&b!&7) &eCosmetics &7(&b!&7)"
- "&7&oRight-Click to view"
name: "&7(&b!&7) &eLobby Navigation &7(&b!&7)"
action: "{openmenu:hub-servers}"
- "&7&oRight-Click to navigate"
- "&7&othroughout lobby servers."
name: "&7(&b!&7) &eFirework Launch &7(&b!&7)"
#If this material doesn't work for your version, probably 1.12+, try to use 'FIREWORK_ROCKET'
- "&7&oRight-Click to launch"
- "&7&oyourself with firework."
name: "&7(&b!&7) &eEnderButt &7(&b!&7)"
- "&7&oRight-Click to launch"
- "&7&oyourself with ender pearl."
name: "&7(&b!&7) &ePlayers &7(&cOFF&7) &7(&b!&7)"
- "&7&oRight-Click to show"
- "&7&oall online players"
name: "&7(&b!&7) &ePlayers &7(&aON&7) &7(&b!&7)"
- "&7&oRight-Click to hide"
- "&7&oall online players"
- "&7Your rank is &4&l<rank>"
- "&7Your rank is &4&l<rank>"
- "&7Your rank is &4&l<rank>"
- "&7Your rank is &4&l<rank>"
PERMISSION-TO-SHOW: 'fatehub.lobby.view'
#Should bungeecord player count errors be shown?
#Toggles the speed on join using spigot methods not potions.
#The level is not based on potions but on the Spigot #setWalkSpeed method. All values must be between 0 and 1. Default .6
#This is the legacy version of join speed that uses potions. I recommend using the new version unless it does not work for you.
- "&eQueue for &6<server> &eis currently paused. Please wait!"
#Hub fly will automatically set the user to flying if enabled and if they have the fatehub.fly perm.
#If enabled this will clear the players inventory when they join the server. HIGHLY RECOMMENDED TO KEEP ENABLED
#Should on the ground be enforced when using gadgets?
ON-THE-GROUND-ENFORCED: false
#Should the message from the messages.yml be sent when you can't use a gadget?
ON-THE-GROUND-ERROR-MESSAGE: true
#What slot should the player be holding when they login?
#Players will be blocked from interacting with these blocks. Please use the Material name not ID's.
#When using WorldBorder this may break, this is due to their event handling and cannot be fixed currently.
BLOCKED_INTERACTION_BLOCKS:
#Should FateHub use the new double jump? This means you cannot infinitely jump.
#Should the update notification be enabled in-game?
#Should the daylight cycle be enabled?
#Should events like dropping items, breaking blocks, placing blocks send the error message from messages.yml?
SENDOPTIONERRORMESSAGES: false
#Should a height limit be in place?
#What Y value should the height limit be at?
#Should a menu open when you walk into a nether portal?
#What menu.yml should be opened?
MENU-NAME: "server-navigation"
#What portal material? (Changes at points through versions)
#What gamemode should players be when they join? SURVIVAL, CREATIVE, ADVENTURE
JOIN-GAMEMODE: "SURVIVAL"
#Should a Y limit be in place? If the player reaches this value it will TP back to spawn.
#What Y value should the Y limit be at?
#Should menu commands be delayed. Set to false unless you have an issue opening GUI's.
DELAY-MENU-COMMAND: false
#What message should be sent to first time players?
- "Welcome to the server!"
- "We thank you for joining for the first time!"
#When this is enabled the world will be reset each time the server restarts. Nothing done will be saved.
#To enable please put a world in the \plugins\FateHubCore\ folder that matches WORLDNAME.
#Wiki: https://fatehub.bghddevelopment.com/world-backup-system
#Should item frame rotation be blocked?
item-frame-rotation-block:
#What is the entity name for your Minecraft server version?