FateHub
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settings.yml

Overview

The settings.yml file is one of the main config files for FateHub! This contains major plugin settings.
Last Updated: 5/8/22
Default files are created on a 1.8 version base. Newer versions will need item name changes made before use. We are working to create pre-made config files for each version.

Default Config File

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join:
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message:
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enabled: false
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send-message:
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enabled: true
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message:
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- "&c&m-----&7&m---------------------------------&c&m-----"
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- "&bWelcome &f<player>&7, &bto FateHub &fv2.2"
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- ""
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- " &7* &fWebsite: &bwww.site-example.com"
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- " &7* &fStore: &bwww.store-example.com"
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- " &7* &fTeamspeak: &bts.ts-example.com"
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- " &7* &fDiscord: &bwww.discord-example.com"
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- "&c&m-----&7&m---------------------------------&c&m-----"
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apply-firework: false
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spawn:
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world: world
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x: -53.51914263566925
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y: 124.0
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z: -36.50468143755527
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yaw: -178.75711
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pitch: 1.869222
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#Should players be teleported to the set spawn on every join?
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TP-TO-SPAWN-ON-JOIN: true
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queue:
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portal-hook: false
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enabled: true
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#This will send 1 player every 2 seconds
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send-every-seconds: 2
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notify-message:
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- ""
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- "&eYou're currently &a#<pos> &eout of &a<in_queue> players &ein &b<server> &equeue."
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- "&eIf you want to skip the queue, you can purchase rank at &bshop.example.com&e."
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- ""
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#Only some bungeecord/spigot jars can support turning this to false. If you have issues keep at true.
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REMOVE_PLAYER_FROM_QUEUE_IF_NOT_CONNECTED_TO_TARGET_SERVER: true
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quit:
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message:
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enabled: false
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#Types are RIDING and VELOCITY
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ender-butt-type: "VELOCITY"
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ender-butt-sound: "ORB_PICKUP"
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ender-butt-velocity: 3.0
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#Should EnderButt be enabled? Disabling will disable the ability to use it!
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ender-butt-enabled: true
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chat-format:
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enabled: true
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format: "&a<prefix><player><suffix>&7: &e<message>"
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servers:
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Hub-01:
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name: "Hub-01"
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bungee-name: "hub01"
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address: "127.0.0.1"
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port: 25565
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Hub-02:
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name: "Hub-02"
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bungee-name: "hub02"
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address: "127.0.0.1"
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port: 25566
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Hub-03:
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name: "Hub-03"
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bungee-name: "hub03"
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address: "127.0.0.1"
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port: 25565
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Factions:
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name: "Factions"
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bungee-name: "factions"
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address: "127.0.0.1"
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port: 25566
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UHC:
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name: "UHC"
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bungee-name: "uhc"
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address: "127.0.0.1"
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port: 25565
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SkyBlock:
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name: "SkyBlock"
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bungee-name: "skyblock"
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address: "127.0.0.1"
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port: 25565
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options:
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break-blocks: false
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place-blocks: false
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explosions: false
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item-drop: false
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item-pickup: false
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monster-spawn: false
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animal-spawn: false
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damage: false
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fall: false
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chat-use: true
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weather-change: false
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no-death-tp: false
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food-change: false
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launch-pads:
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enabled: false
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#What should the pressure-plate be?
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pressure-plate-type: "STONE_PLATE"
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#What block should the pressure plate need to be on? Set to AIR to disable this.
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below-block: "REDSTONE_BLOCK"
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#What sound should be sent?
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launch-sound: "EXPLODE"
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velocity:
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multiply: 1.5
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vertical: 1.1
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double-jump:
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enabled: true
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sound: "EXPLODE"
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velocity:
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multiply: 1.5
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vertical: 0.8
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#Configure the sound played when a player joins the game. Set to "none" to disable.
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join-sound: "none"
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join-sound-volume: 2
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join-sound-pitch: 2
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join-items:
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compass:
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name: "&7(&b!&7) &eServer Navigation &7(&b!&7)"
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material: "NETHER_STAR"
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durability: 0
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slot: 5
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amount: 1
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: "{openmenu:server-navigation}"
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lore:
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- ""
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- "&7&oRight-Click to navigate"
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- "&7&othroughout servers."
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- ""
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cosmetics:
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name: "&7(&b!&7) &eCosmetics &7(&b!&7)"
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material: "CHEST"
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durability: 0
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slot: 9
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amount: 1
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: "gadgets"
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lore:
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- ""
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- "&7&oRight-Click to view"
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- "&7&oyour cosmetics."
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- ""
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hubservers:
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name: "&7(&b!&7) &eLobby Navigation &7(&b!&7)"
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material: "BOOK"
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durability: 0
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slot: 8
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amount: 1
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: "{openmenu:hub-servers}"
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lore:
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- ""
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- "&7&oRight-Click to navigate"
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- "&7&othroughout lobby servers."
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- ""
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firework:
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name: "&7(&b!&7) &eFirework Launch &7(&b!&7)"
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#If this material doesn't work for your version, probably 1.12+, try to use 'FIREWORK_ROCKET'
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material: "FIREWORK"
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durability: 0
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slot: 1
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amount: 1
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: "firework"
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lore:
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- ""
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- "&7&oRight-Click to launch"
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- "&7&oyourself with firework."
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- ""
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enderpearl:
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name: "&7(&b!&7) &eEnderButt &7(&b!&7)"
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material: "ENDER_PEARL"
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durability: 0
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slot: 2
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amount: 1
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: "enderbutt"
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lore:
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- ""
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- "&7&oRight-Click to launch"
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- "&7&oyourself with ender pearl."
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- ""
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player-invisibility-off:
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name: "&7(&b!&7) &ePlayers &7(&cOFF&7) &7(&b!&7)"
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material: "INK_SACK"
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durability: 8
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slot: 3
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amount: 1
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: "players_on"
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lore:
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- ""
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- "&7&oRight-Click to show"
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- "&7&oall online players"
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- ""
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player-invisibility-on:
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name: "&7(&b!&7) &ePlayers &7(&aON&7) &7(&b!&7)"
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material: "INK_SACK"
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durability: 10
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slot: 3
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amount: 1
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command:
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enabled: false
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#Put command without /
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execute: ""
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action: "players_off"
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lore:
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- ""
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- "&7&oRight-Click to hide"
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- "&7&oall online players"
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- ""
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armor-cosmetics:
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owner:
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permission: "hub.owner"
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contents:
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helmet:
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enabled: false
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color: "MAROON"
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name: "&4&l<rank>"
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lore:
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- ""
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- "&7You're an operator"
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- "&7Your rank is &4&l<rank>"
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- ""
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chestplate:
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enabled: true
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color: "MAROON"
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name: "&4&l<rank>"
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lore:
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- ""
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- "&7You're an operator"
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- "&7Your rank is &4&l<rank>"
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- ""
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leggings:
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enabled: true
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color: "MAROON"
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name: "&4&l<rank>"
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lore:
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- ""
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- "&7You're an operator"
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- "&7Your rank is &4&l<rank>"
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- ""
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boots:
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enabled: true
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color: "MAROON"
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name: "&4&l<rank>"
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lore:
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- ""
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- "&7You're an operator"
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- "&7Your rank is &4&l<rank>"
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- ""
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HIDE-LOBBY-PLAYERS:
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ENABLED: false
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PERMISSION-TO-SHOW: 'fatehub.lobby.view'
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#Should bungeecord player count errors be shown?
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SHOW-ERRORS:
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ENABLED: false
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#Toggles the speed on join using spigot methods not potions.
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JOINSPEED:
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ENABLED: false
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#The level is not based on potions but on the Spigot #setWalkSpeed method. All values must be between 0 and 1. Default .6
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LEVEL: .6
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#This is the legacy version of join speed that uses potions. I recommend using the new version unless it does not work for you.
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JOINSPEED-LEGACY:
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ENABLED: false
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LEVEL: 8
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PausedQueueMessage:
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enabled: true
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#Delay is in ticks.
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delay: 150
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message:
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- ""
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- "&eQueue for &6<server> &eis currently paused. Please wait!"
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- ""
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#Hub fly will automatically set the user to flying if enabled and if they have the fatehub.fly perm.
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hub-fly:
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enabled: false
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command: true
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#If enabled this will clear the players inventory when they join the server. HIGHLY RECOMMENDED TO KEEP ENABLED
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CLEARINV:
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ENABLED: true
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CLEARENTITIES:
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ENABLED: true
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#Should on the ground be enforced when using gadgets?
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ON-THE-GROUND-ENFORCED: false
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#Should the message from the messages.yml be sent when you can't use a gadget?
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ON-THE-GROUND-ERROR-MESSAGE: true
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#What slot should the player be holding when they login?
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INVENTORY-SLOT: 4
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#Players will be blocked from interacting with these blocks. Please use the Material name not ID's.
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#When using WorldBorder this may break, this is due to their event handling and cannot be fixed currently.
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BLOCKED_INTERACTION_BLOCKS:
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- 'IRON_DOOR'
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- 'LEVER'
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#Should FateHub use the new double jump? This means you cannot infinitely jump.
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NEWDOUBLEJUMP: true
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#Should the update notification be enabled in-game?
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UPDATENOTIFICATION: true
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#Should the daylight cycle be enabled?
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DAYLIGHTCYCLE: false
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#Should events like dropping items, breaking blocks, placing blocks send the error message from messages.yml?
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SENDOPTIONERRORMESSAGES: false
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#Should a height limit be in place?
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HEIGHT-LIMIT:
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ENABLED: false
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#What Y value should the height limit be at?
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LEVEL: 56
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#Should a menu open when you walk into a nether portal?
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PORTAL-MENU:
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ENABLED: false
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#What menu.yml should be opened?
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MENU-NAME: "server-navigation"
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#What portal material? (Changes at points through versions)
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MATERIAL: PORTAL
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#What gamemode should players be when they join? SURVIVAL, CREATIVE, ADVENTURE
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JOIN-GAMEMODE: "SURVIVAL"
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#Should a Y limit be in place? If the player reaches this value it will TP back to spawn.
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Y-LIMIT:
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ENABLED: false
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#What Y value should the Y limit be at?
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LEVEL: 0
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#Should menu commands be delayed. Set to false unless you have an issue opening GUI's.
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DELAY-MENU-COMMAND: false
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#What message should be sent to first time players?
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FIRST-JOIN-MESSAGE:
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ENABLED: false
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MESSAGE:
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- "Welcome to the server!"
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- "We thank you for joining for the first time!"
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#When this is enabled the world will be reset each time the server restarts. Nothing done will be saved.
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#To enable please put a world in the \plugins\FateHubCore\ folder that matches WORLDNAME.
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#Wiki: https://fatehub.bghddevelopment.com/world-backup-system
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USEWORLDBACKUPSYSTEM:
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ENABLED: false
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WORLDNAME: world
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#Sound Settings
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SOUND:
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VOLUME: 2
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PITCH: 2
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#Should item frame rotation be blocked?
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item-frame-rotation-block:
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enabled: false
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#What is the entity name for your Minecraft server version?
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name: "ITEMFRAME"
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